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Let the music play…

September 3rd, 2010 1 comment

While a game consists usually of more pieces than simple code, from my point of view music and sound effects are a big part of the fun.  By testing a lot of “successful” games, i noticed that the have mostly pretty poor sound effects or music.

The reason for this could be the more or less poor implementation of MediaPlayer Capabilities in Games. As Developer you will struggle in playing multiple sounds at once, or loops that run smooth. There are several things that currently look more like a “workaround” implementation-wise, like the SoundPool.

Whatever…here are some samples of background loops it created recently, enjoy:

Loop Choir
Loop Piano
Loop E-Bass

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