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Software Patent claims – Seriously ?

October 3rd, 2011 2 comments

I had to remove the “Buy Full Version” Button from my “The Defense” Demo because it may infringe some Patents from intellectual Property Company in the US. So the first thing that came to my mind was “WTF – seriously ?” as I received a Fedex letter with the infringement claim. I thought this has to be a joke – but it wasn’t. In the US it’s still possible that you can have patents that are so trivial and widely interpretable that everybody can be sued. Good times for patent attorneys that are making a crap-load of money these days.

The same thing with Apple vs Everybody because other tablets might look nearly the same….so who cares. Table size and colorization is no rocket science. It’s common sense that tablet all over the world have to be somewhere near the size of a book and kind of thin. It’s so sad to see that this “Cold war of Patent Claims” costs billions and billions that could better be invested to do something useful

It’s a common pattern these days to buy patents from tiny companies and build up a whole intellectual  Property Company around it to sue everybody that may have money. This goes on and on and it’s getting worse. Starting with Oracle that may have currently more attorneys than developers for earning money these days , I’m kind of frustrated when I realize  that the world and the companies are getting more greedy every day. I’m not quite sure who can end this mayhem of patent madness, but hopefully soon.

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Tower Defense Reviews

May 21st, 2011 9 comments

Recently i got my first review from a Swiss mobile online magazine. I think it’s a good read if you are familiar with reading German. You’ll find it here: pocket.ch Even though there are some complains about better graphics in the comments I think you’ll never get rid of people having different opinions about things. You’ll measured against everything out there, regardless if you single handed created every pixel and line of code in the game, or if you are a game company. Anyway, there are some things I’ll take care of in the next patch, like a small tutorial, or maybe a feedback button.

When it comes to the android market, the reviews are “ok” currently. There are some people off-voting you game in the market while barely playing more than 1 minute, or complaining why the full version is not free. Metaphorically translated to a real life situation you could sit in a bar and complaining to a waitress why you drink costs 4$ while you mother at home don’t charge you for anything 😉

 

Reviews:

Review (german) from AppyouAndroid: Rating 17/20  ( –> Link)

Review (german) from Pocket.ch: Rating 5/5 ( –> Link)

 

Resolution Breakdown on Android Displays

March 29th, 2011 1 comment

You’ll find a couple of “not that official” Numbers on Phone Specs across the Market. Following Diagram is a rough statistic snapshot over ~35.000 Devices End of 2010.

For my game this is a very valuable information, because to support 800×480 and 854×480 is not a big problem, but i should think of the time i have to invest to support 480×320.

EDIT:

Google itself now has a official Site where you can check overall statistics of the android market: see http://d.android.com/resources/dashboard/screens.html